Log in

No account? Create an account

Previous Entry | Next Entry

Review Linkie Here:

"Peanuts fans should definitely have this in their collection. It captures the spirit of the comic/cartoon through excellent voice-overs, crafty story design, and a good sense of humor. "

Full review under the cut for my own records:

Snoopy™ vs. The Red Baron for the Playstation 2

Review by Norman Major III
January 2007


A great game based on a licensed franchise comes out so rarely that when it does happen it can be easily overlooked or misunderstood. Snoopy vs. the Red Baron does so many things right but will never get the attention it deserves because only a small niche of the market will give it a chance.

Peanuts fans should definitely have this in their collection. It captures the spirit of the comic/cartoon through excellent voice-overs, crafty story design, and a good sense of humor. Even though the graphics are well done it is a little awkward to see the Peanuts gang rendered in 3D computer animation.

The artistic direction and level design make you believe that you are in Snoopy’s fantasy WWI universe. The crazy enemy design, from the drillers to the Red Baron himself, all lend themselves well to the Peanuts world.


Between levels, you will be flying around the Peanuts baseball diamond picking up your choice of special weapon, visiting Marcie for training sessions, buying upgrades and weapons from Pigpen’s Shop, and choosing a mission to play. All in all, this is a good way to approach what could have been a simple and boring menu. But choosing a mission to play by flying into a billboard is as strange and out of place as it sounds.

Once you are in a mission, though, it all works well. The controls are simple and effective. They are not very deep, you basically have an unlimited-ammo machine gun and one special weapon of your choice, but the mission s are varied enough that it doesn’t become to repetitive. The developers included a button to handle the 180 degree turn mechanic, popular with a lot of flight combat games. The control of the Sopwith Camel, your standard combat aircraft, is tight and you will have little trouble mastering tight turns, flips, speed boosts, and turn-arounds. Each of these tricks uses up a trick meter that replenishes over time. This keeps you from continually boosting and flipping out of trouble, so you will have to use a little strategy.

The special weapons are fun, 10 in all, but there isn’t too much incentive to use one over another, except in special circumstances, since the game is relatively easy and short.

The complete single player campaign features 22 missions, and each mission is a pretty straight forward affair. For example, one mission asks you to escort a ship to harbor, then escort a set of trucks to base. It’s a simple matter of circling around the trucks and using your weapons to destroy everything else. This keeps the game simple, stress free, and fun. It allows you to feel like you are a real “flying ace”. Health comes in the form of a root beer icon and is distributed pretty liberally throughout each mission. What keeps you coming back is the ranking system, as you try to garner a General ranking in each mission. There are also plenty of collectables in each mission such as balloons, coins, and letters that spell out Peanuts character’s names. These allow you to unlock characters for the multiplayer mode.

There is also a multiplayer mode that allows you and some friends to battle it out in three different types of gun and run events. This can be a fun little diversion, but lack of online multiplayer keeps it from being anything you will spend a lot of time with.

There are plenty of unlockables, from planes and playable characters to weapon upgrades. These are great for Peanuts fans and completists but none of it affects your ability to complete the game.

Graphics and Sound

The basic presentation is good, with a good menu system for tracking your collected items, such as the balloons and letters you shoot down during missions, and your ranking for each mission. Cut scenes can be skipped, which is a nice touch. However, the autosave feature is a little annoying because it takes you to a save screen and takes a little longer than most games with an autosave feature.

The music is great as it switches from jazzy, Peanuts-esque tunes to dramatic, orchestral pieces during missions. The sound effects are equally satisfying, and Snoopy’s victory laugh is hilarious.


Overall, Snoopy vs. The Red Baron really succeeds at creating an arcade-like flight combat game, while maintaining all the charm and humor of the Peanuts Gang. While this game is good for everyone, kids and Peanuts fans will get the most from it.

Snoopy vs The Red Baron is available for the PlayStation 2.


( 12 comments — Leave a comment )
Jan. 31st, 2007 02:14 am (UTC)
Um, why is it only for PS2. That's a big problem RIGHT THERE for selling. kwim?
Jan. 31st, 2007 02:53 am (UTC)
This was a PS2 review. But yes, we're all annoyed Namco opted not to have it available on more platforms.
Jan. 31st, 2007 03:46 am (UTC)
If that were my work I'd call Namco and tell 'em to put me on a successful team. But then, I'm jobless so anything successful sounds attractive.
Feb. 1st, 2007 12:42 am (UTC)
There are plenty of games that are PS2 only that sell very well. So I think that it's a much larger issue than being only available for the PS2.
Feb. 1st, 2007 12:43 am (UTC)
Well, it certainly doesn't help. It's sad that my children did the voices and they can't play the game! :P
Feb. 1st, 2007 12:47 am (UTC)
Do they not have a PS2?! Did they not get a comped game because they worked so hard? That's sad. There are so many brilliant games on that console...

Besides, now that people are moving towards the next-gen consoles, the PS2 is getting rather cheap. Last I checked it was $129 new. That's much cheaper than a $600 PS3.
Feb. 1st, 2007 12:50 am (UTC)
Sadly no...that's what Soozie was complaining about. (We complained about it too here!) They WILL get comped copies...at least I'm trying to get them! At least PC versions!
Feb. 1st, 2007 12:50 am (UTC)

That's hilarious. They wanted to pay them for two days' work with a free pizza. O.o
Feb. 1st, 2007 01:39 am (UTC)
Well they are kids. Hell, I'm sometimes more excited about pizza than I should be.
Feb. 1st, 2007 12:51 am (UTC)
Oh...sorry, misunderstood. Soozie's kids have an XBox...and we didn't make an XBox version. BOO!!!!
Feb. 1st, 2007 01:41 am (UTC)
Xbox isn't as kid friendly as the GameCube though. Halo is all about FPS and the occasional RPG. I think it would have been great on the Cube. It would fit in really well with the Marios, Zeldas, and Resident Evils.
Feb. 1st, 2007 12:47 am (UTC)
Hey, I'm in total agreement with you. I could go on and on how insane Namco is with the way it has handled the game!

Next week when we get a bit of a breather here I want to put all the cutscenes up on my website. There's a clip of Charlie Brown in jail that makes everybody laugh.
( 12 comments — Leave a comment )

Latest Month

November 2012

Page Summary

Powered by LiveJournal.com
Designed by Tiffany Chow